Tuesday, November 3, 2009

Sims2 Pets direction

I was the art lead on the Sims2 Pets project and in charge of designing the create-a-pet system as well as defining the look and feel of the pets. The challenge was to make good looking pets that were as realistic as possible and yet still fit in well with the existing Sims style. We swapped geometry for several different body types and then used latices and morph targets to morph the dogs and cats, there were also choices for colors and patterns...these were all hooked up to sliders in the UI... have a look at it in action!

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